Der er en særlig plads i Helvede for dovne børn

Publikation: Bidrag til tidsskriftTidsskriftartikelForskningfagfællebedømt

Standard

Der er en særlig plads i Helvede for dovne børn. / Eriksen, Camilla Bruun.

I: K & K, Bind 43, Nr. 120, 2015, s. 63-81.

Publikation: Bidrag til tidsskriftTidsskriftartikelForskningfagfællebedømt

Harvard

Eriksen, CB 2015, 'Der er en særlig plads i Helvede for dovne børn', K & K, bind 43, nr. 120, s. 63-81. https://doi.org/10.7146/kok.v43i120.22971

APA

Eriksen, C. B. (2015). Der er en særlig plads i Helvede for dovne børn. K & K, 43(120), 63-81. https://doi.org/10.7146/kok.v43i120.22971

Vancouver

Eriksen CB. Der er en særlig plads i Helvede for dovne børn. K & K. 2015;43(120):63-81. https://doi.org/10.7146/kok.v43i120.22971

Author

Eriksen, Camilla Bruun. / Der er en særlig plads i Helvede for dovne børn. I: K & K. 2015 ; Bind 43, Nr. 120. s. 63-81.

Bibtex

@article{f0673e7964454d61a519387dee8270f3,
title = "Der er en s{\ae}rlig plads i Helvede for dovne b{\o}rn",
abstract = "This article takes a closer look at the educational computer game Life Calculator (2010) and its attempts to inform young people about health risks and it argues that the game becomes a biopolitical and disciplinary tool. Drawing on the work of Foucault, the article claims that specific bodies are made (im)possible through the game{\textquoteright}s strong narrative about Hell, death and health. The article will show how this narrative helps create {\textquoteright}healthy{\textquoteright} and {\textquoteright}liveable{\textquoteright} subject positions (for some) while understandings (of what health is or could be) that differ from the game{\textquoteright}s view are stigmatized in the process. Inspired also by Sara Ahmed and her claim that emotions are cultural practices that hold affective power and organize our modes of life, this article is interested in the ways the {\textquoteleft}healthy{\textquoteright} body is understood as tied to life and therefore gets to count as life. The article concludes that health logics are organized and negotiated through a fearsome narrative about the {\textquoteleft}fat{\textquoteright} and {\textquoteleft}unhealthy{\textquoteright} body.",
author = "Eriksen, {Camilla Bruun}",
year = "2015",
doi = "10.7146/kok.v43i120.22971",
language = "Dansk",
volume = "43",
pages = "63--81",
journal = "K & K",
issn = "0905-6998",
publisher = "Forlaget Medusa",
number = "120",

}

RIS

TY - JOUR

T1 - Der er en særlig plads i Helvede for dovne børn

AU - Eriksen, Camilla Bruun

PY - 2015

Y1 - 2015

N2 - This article takes a closer look at the educational computer game Life Calculator (2010) and its attempts to inform young people about health risks and it argues that the game becomes a biopolitical and disciplinary tool. Drawing on the work of Foucault, the article claims that specific bodies are made (im)possible through the game’s strong narrative about Hell, death and health. The article will show how this narrative helps create ’healthy’ and ’liveable’ subject positions (for some) while understandings (of what health is or could be) that differ from the game’s view are stigmatized in the process. Inspired also by Sara Ahmed and her claim that emotions are cultural practices that hold affective power and organize our modes of life, this article is interested in the ways the ‘healthy’ body is understood as tied to life and therefore gets to count as life. The article concludes that health logics are organized and negotiated through a fearsome narrative about the ‘fat’ and ‘unhealthy’ body.

AB - This article takes a closer look at the educational computer game Life Calculator (2010) and its attempts to inform young people about health risks and it argues that the game becomes a biopolitical and disciplinary tool. Drawing on the work of Foucault, the article claims that specific bodies are made (im)possible through the game’s strong narrative about Hell, death and health. The article will show how this narrative helps create ’healthy’ and ’liveable’ subject positions (for some) while understandings (of what health is or could be) that differ from the game’s view are stigmatized in the process. Inspired also by Sara Ahmed and her claim that emotions are cultural practices that hold affective power and organize our modes of life, this article is interested in the ways the ‘healthy’ body is understood as tied to life and therefore gets to count as life. The article concludes that health logics are organized and negotiated through a fearsome narrative about the ‘fat’ and ‘unhealthy’ body.

U2 - 10.7146/kok.v43i120.22971

DO - 10.7146/kok.v43i120.22971

M3 - Tidsskriftartikel

VL - 43

SP - 63

EP - 81

JO - K & K

JF - K & K

SN - 0905-6998

IS - 120

ER -

ID: 319264170